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1. Go home redline timer, you're drunk. - in Technical Support/Bugs [original thread]
submitted a ticket close to a year ago about this topic. I was told it could not be replicated and that CCP found it to be a non-issue. Basically, get bent CCP does not comprehend.
- by Doshneil Antaro - at 2015.07.19 06:23:00
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2. ADS and Double Swarms - in Technical Support/Bugs [original thread]
This bug appears to do with rendering distance and moving in to the render distance, back out of, then back into it. It will appear a single swarmer fires a volley, then de-render, then as you move back into render distance will appear as though t...
- by Doshneil Antaro - at 2015.07.19 06:21:00
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3. Redline Timer - in Technical Support/Bugs [original thread]
I've died with 3-7 seconds left on the clock. This includes in every vehicle type, as well as on foot. I submitted a ticket on this issue.
- by Doshneil Antaro - at 2014.04.10 19:28:00
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4. Still missing 20% of HP and shields when spawning - in Technical Support/Bugs [original thread]
I did some testing, and switching to a sidearm ( only tested with a smg) fire a few rounds and reload. This kicks in shield and armor regen, and fixes all other skills. To bad im a logi by default. With the logi, I fire of a few rounds reload and ...
- by Doshneil Antaro - at 2014.04.10 16:15:00
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5. Still missing 20% of HP and shields when spawning - in Technical Support/Bugs [original thread]
I believe this bug to be a hilarious treat and testament to CCPs lack of codeing capabilities. Ever time I spawn in, it just reminds me the I am playing a game with a great concept, but perhaps the worst developers ever. If you outsource to China,...
- by Doshneil Antaro - at 2014.04.09 16:57:00
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6. game mechanic abuse/bug: A-D toggling - in Technical Support/Bugs [original thread]
KAGEHOSHI Horned Wolf wrote: bump Go back to page one. Address the issues that I point out that clearly give the DS3 complete superiority over the KB/M. Then maybe a bump is in order. Until then, all your points are moot, and this topic is dead.
- by Doshneil Antaro - at 2014.02.10 08:41:00
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7. game mechanic abuse/bug: A-D toggling - in Technical Support/Bugs [original thread]
I honestly don't know a single logi, assault, or scout that still uses the KB/M. Its really only helpful for snipers, and tanks using KB for movement, DS3 for aiming and modules. The aim assist trumps most KB/m too much to play with it on a compet...
- by Doshneil Antaro - at 2014.02.02 10:17:00
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8. Basic Heavy Shield Booster. - in Technical Support/Bugs [original thread]
The issue with Shield boosters is that they do not initiate immediatly. They take up to one tick, or one second. Activate them when your shields are at half when fighting rail turrets/tanks/forges. When fighting missles, hit them when you here the...
- by Doshneil Antaro - at 2014.01.12 17:45:00
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9. signing out - in Technical Support/Bugs [original thread]
I'd guess it is a modem/router issue. Check your settings, open ports the ps3 and this game needs, or dmz your playstation. I had issues back when I first got my system, as many of the settings the ps3 needs were blocked by my service provider by ...
- by Doshneil Antaro - at 2013.11.10 19:34:00
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10. Keyboard buttons shown but no keyboard - in Technical Support/Bugs [original thread]
No problem, the first time I had this issue, it took me a couple of weeks to figure it out.
- by Doshneil Antaro - at 2013.11.10 02:40:00
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11. Keyboard buttons shown but no keyboard - in Technical Support/Bugs [original thread]
Go into the options for kb/m and go towards the bottom. Turn off show tool tips (not exactly sure what's it called, but it is something like that), and it will go back to displaying controller buttons.
- by Doshneil Antaro - at 2013.11.09 17:29:00
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12. Controller sway - in Technical Support/Bugs [original thread]
CCP OverRainbow wrote: Hi, Are you using sniper rifle or other weapons? This happens sometimes with have the sniper rifle, the sway just never stops. It is hard to reproduce as it is random and happens sometimes days apart. Next time I'm on ...
- by Doshneil Antaro - at 2013.11.06 18:42:00
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13. 1.5 No comms - in Technical Support/Bugs [original thread]
Was getting a lot of errors and hard freezes, so I did a fresh install that gave me this bug while fixing none of the other issues. Deleted saved game data, which did not help. While in game, I disconnected from the psn network and logged back in ...
- by Doshneil Antaro - at 2013.10.20 21:15:00
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14. [non harmful visual error] mutated weapons - in Technical Support/Bugs [original thread]
Yesterday during a PC match I had an AR and nanohive zero recoil soundless super beast. Got 2 kills very fast on one clip, then reload animation fixed it.
- by Doshneil Antaro - at 2013.10.20 21:06:00
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15. invincibility bug - in Technical Support/Bugs [original thread]
I've noticed that those big rectangular crates or containers that are just mini walls or cover, people have figured out how to throw up links inside of them, which allows so you to spawn inside, then pass to the outside, but at times you do no dam...
- by Doshneil Antaro - at 2013.10.18 18:43:00
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16. 'Fatal error' - in Technical Support/Bugs [original thread]
This is happening a lot I see. Reinstalling myself atm, 1 other from Corp did yesterday, and heard of 4 or 5 others doing this since 1.5
- by Doshneil Antaro - at 2013.10.18 18:37:00
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17. Kb/m allows for ridiculous strafe speeds - in Technical Support/Bugs [original thread]
TechMechMeds wrote: Its not a debatable subject, the k/b and mouse allows for instant strafing left or right which is an advantage over the controllers strafe acceleration which whether you agree or not, is slower to respond because of momentum...
- by Doshneil Antaro - at 2013.10.18 01:34:00
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18. [Bug?] Scanning, Shooting, and thowing grenades simulateously - in Technical Support/Bugs [original thread]
I believe this to be just a bug in animation. As Cyrius pointed out, I can sprint to cancel, throw my grenade, and switch to weapon and fire. To everyone else it just appears that I'm still scanning as a grenade comes down followed by bullets.
- by Doshneil Antaro - at 2013.10.16 22:11:00
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19. Kb/m allows for ridiculous strafe speeds - in Technical Support/Bugs [original thread]
Lol, with the ridiculous auto aim ds3 gets, I don't even play with kb/my any more. I know of others that have out right quit due to ds3 being completely superior in killing ability. If you take away strafe from my kb/my then it's only fair to give...
- by Doshneil Antaro - at 2013.10.16 21:56:00
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20. Kb/m allows for ridiculous strafe speeds - in Technical Support/Bugs [original thread]
TechMechMeds wrote: Doshneil Antaro wrote: TechMechMeds wrote: Explain how kB/m turn speed sucks when my corp mate can spin 360 on the spot with a twitch of the wrist? No troll. Thank you for your input. I honestly have no clue how he ...
- by Doshneil Antaro - at 2013.10.11 03:17:00
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